There are a lot of games nowadays that require you to be frugal with your purchases like Persona 3 Reload and Final Fantasy VII Rebirth. In fact, it’s encouraged to spend a lot of your money on animations for Bots, outfits, and Dual Speeder colors at the Gacha Machine. There isn’t anywhere else to spend Coin and you’ll always pay 100, no matter what. As long as you have more than that, you can buy from the machine.
Studio Spotlight – Team Asobi
It’s a highlight of how great Astro Bot’s level design is, which easily ranks high among other action platforming gems with its reasonably hidden secrets and gravity-challenging stages. Still, Astro Bot fails to feel as revolutionary or varied as games that pushed the genre, like Super Mario Odyssey. While the game has many exhilarating moments, Astro Bot’s desire to showcase PlayStation gear and characters can feel like it’s holding the game back from being something unique.
The ball form in Astro Bot is sort of like the ball form in the Metroid series with Samus. Samus, unfortunately, is still vulnerable to attacks in her ball form, so in a one-on-one dual, Astro Bot will probably come out on top. There is another rolling device worth mentioning in passing via an Armadillo which appears mostly in bonus stages. Players can ride on it but this Armadillo is more of a vehicle than a power-up as it doesn’t strap onto Astro Bot and thus doesn’t give him invulnerability. These levels are more difficult and aim to test jumping skills. And of course, each comes with a new Special Bot to rescue, too.
Dualsense use are be fine, level design/movesets look done before. @Bluetrain7 Nearly every level has at least one Bot to rescue, including the challenge levels and secret levels. In order to get the Platinum, you need to rescue every Bot and get every Puzzle Piece.
What Are All Special Bots In Astro Bot? Helldiver 4 – Super Earth Envoy
Somehow, you were no longer playing Astro Bot, but were fully immersed in whatever game the developer wanted you to be in. Yet, the whimsical playfulness and cute charm was still there dancing perfectly in tune with another game without stepping on any toes. A PlayStation fiesta of characters and hodgepodge of borrowed game mechanics blend seamlessly. While it may sound as if the game just copies the homework of all the games that came before it, that is simply not the case. Astro Bot takes every lesson these previous works taught, and precisely refines them with both overwhelming charm and genre re-defining innovation. The DualSense controller becomes an extension of the game as its haptic feedback technology allows the player to feel every step and jump Astro takes, with the sensation changing on every surface.
The bots turn around and shake their booties at Astro right before he punches them into the DualSense. On the pause screen, you can flick all of your collected bots out of the digital controller and they flail in mid-air before landing safely back inside the touchpad. Even before picking up any cool new toys, Astro has a laser-propelled hover ability that lets him destroy enemies while jumping over them, plus a standard punch and a chargeable spin move. These three abilities, plus whatever tool he picks up, are the entirety of Astro’s arsenal. This mechanical focus allowed Team Asobi to perfect each move and then apply them all in a thousand different ways, and the result is a rewarding and robust platformer.
The only other game I’ve seen that’s similarly willing to dispose of cool ideas like this is It Takes Two, and Astro Bot does it more often and with more enjoyable mechanics. There is both depth and breadth to most levels, and frequent checkpoints mean you’ll rarely be punished for exploration or missing a jump. Levels take only five to 10 minutes in most cases, but are overflowing with personality. Robot animals climb trees along the periphery or jump out of the ocean far beneath the levitating worlds you explore.
Astro Bot took what players loved about those tech demos and expanded upon them immensely into a fantastic platforming experience. In this game, players once again have to save Astro’s crew across multiple galaxies. Along with that, they also have to repair their PS5 mothership and experience the history of PlayStation through collectibles, unique levels, fun little robots, and so much more. And now that it has gone on to become one of the best-selling PS5 games, there are likely plenty more adventures on the way.
What Are All Special Bots In Astro Bot? Kutaro – Pure-hearted Puppet
The crew mourns Astro and sad credits begin to roll, but are interrupted by a broken Astro falling back onto the mothership. Several Bots from the crew find replacement parts and help the mothership’s repair systems rebuild their captain, who springs back to life. The crew celebrates with a revived Astro, who departs once more on his Dual Speeder before the credits start to roll again.
Team Asobi’s platformer won numerous Game of the Year awards, including at 2024’s The Game Awards and the 2025 BAFTA Awards. Team up with iconic PlayStation heroes to save the galaxy and experience the game’s immersive world through the DualSense® wireless controller. Not just one of the best games this year, but one of the best playstation titles. Amazing family game as well that shows off all of the PS5 abilities. Find release dates and scores for every major upcoming and recent video game release for all platforms, updated several times per week.
Open it and take the secret exit to unlock the High-Suction Hero level in the Lost Galaxy. They also give the devs more freedom and ability to get creative – and just as importantly, lets us players take our time and enjoy every little detail. Awkward controls aside, Rising Heat is actually a fairly simple stage to clear. The only things that players need to watch out for are the circular disk on the ground that needs to be slammed with both hands and the tilting platforms. They can make the latter steeper using Astro’s jets, which will in turn allow them to skip over a couple of bananas.
If you didn’t buy the game (which I’m guessing is the case) they don’t owe you anything. OK365 that was interviewed even said specifically “I only make kids games” which is confirmed by the age rating of 7. Astrobot does a great job but even if I am fine with the few that gave 10s then the 9s of those going oh it’s not game of the year material. Same with racing, my favourite racing games are from the past because modern ones suck. Nothing else has come close this gen. So it’s great to hear the follow up game is even better. I play with my controller mic off by default, and I’d find lifting it up to my mouth to be immersion-breaking.